Racing League Tools

Racing League Tools 0.8.0

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0.8.0
  • Fixed problem with the display of tyre compound in longest stints and top fastest laps statistics renders.
  • Added Imola circuit to ACC championhsip track list.
  • A big new feature: deep telemetry gap analysis for F1 22.
  • New renders: attack rating (*), defense rating (*), top race battles (*).
  • New live timing metrics: overtakes count (*), lose positions count (*).
  • Added option "Export race battles" to csv file (*).
  • Added option to driver's session results context menu "Show race battles" (*).
  • Added F2 2022 championship.
  • Added Shanghai (China) circuit to F1 2022 championships (only for new databases, for exists you can add this track manually via circuit selection)
  • Added GamePlatform and Description properties for drivers.
  • Added Reserve value for LeagueRole enumeration.
  • Fixed an issue of not displaying tyre compound for some drivers on the results of qualification for some cases (F1 22).
  • Fixed an issue of not displaying stints and lapdata for some drivers on the results of the race for some cases (F1 22).
  • Fixed an issue where driver session objects were not deleted when deleting live sessions from the database.
  • Fixed minor bugs including UI bugs.
  • Changed DriverSessionStatistics layout of default theme (extend columns).
  • Changed statistics_cell component of default theme (added support for DriverCompact and IsBig, IsSmall properties).
  • ValueStatistics: Added IsBig and IsSmall boolean properties.
  • ValueStatisticsType: Added DriverCompact value.
  • RenderDataType: Added AttackRating (*), DefenseRating (*), TopBattles (*) values.
  • DriverSessionRenderObject: Added OvertakesCount (*), LosePositionsCount (*), LeadLaps (*), LeadDistance (*), MaxSpeed integer properties.
  • DriverSessionRenderObject: Added LapsCountQ1, LapsCountQ2, LapsCountQ3 integer properties.
  • SessionRenderObject: Added SafetyCarCount and VirtualSafetyCarCount integer properties.
  • TeamSeasonRenderObject: Added Drivers list property, Driver0, Driver1, Driver2, Driver3 DriverSeasonRenderObject properties (assigned to the team).
  • DriverEventRenderObject: Added IsMajorRaceFastestLap and IsMajorQualPole boolean properties.
  • DriverRenderObject: Added GamePlatform enum property and Description string property.
  • Changed SeasonProgressPoints and SeasonProgressPositions layouts for supporting IsMajorRaceFastestLap and IsMajorQualPole properties.
  • SeasonRenderObject: Added IsProFeaturesEnabled boolean property.
  • Changed "{Item.Position}" to "{Item.PositionString}" for layouts: DriverStandings, TeamStandings, SeasonProgress (points), SeasonProgress (positions).
  • Added NumberMultiply and NumberDivide data converters.
  • Added support HorizontalAlignment, VerticalAlignment, TextAlignment, PanelOrientation enum properties for setter of block trigger.
  • If the size of the background image of the first layer is not enough to render the whole image, it will be automatically scaled.
  • Fixed empty color value for DriverSeasonRenderObject.Team.Color property.
  • Fixed: PenaltyTimeIngame, PenaltyTimeStewards, PenaltyTimeTotal properties of DriverSessionRenderObject return correct values.
  • Fixed: Position of DriverSessionRenderObject now returns correct value.
  • SeasonRenderObject: Added SeatPerTeam integer property.
  • DriverSessionRenderObject: Added RaceDistancePercentage integer property.
  • - part of pro features.