Download / Release notes / 0.8.0
Racing League Tools 0.8.0
0.8.0
- Fixed problem with the display of tyre compound in longest stints and top fastest laps statistics renders.
- Added Imola circuit to ACC championhsip track list.
- A big new feature: deep telemetry gap analysis for F1 22.
- New renders: attack rating (*), defense rating (*), top race battles (*).
- New live timing metrics: overtakes count (*), lose positions count (*).
- Added option "Export race battles" to csv file (*).
- Added option to driver's session results context menu "Show race battles" (*).
- Added F2 2022 championship.
- Added Shanghai (China) circuit to F1 2022 championships (only for new databases, for exists you can add this track manually via circuit selection)
- Added GamePlatform and Description properties for drivers.
- Added Reserve value for LeagueRole enumeration.
- Fixed an issue of not displaying tyre compound for some drivers on the results of qualification for some cases (F1 22).
- Fixed an issue of not displaying stints and lapdata for some drivers on the results of the race for some cases (F1 22).
- Fixed an issue where driver session objects were not deleted when deleting live sessions from the database.
- Fixed minor bugs including UI bugs.
- Changed DriverSessionStatistics layout of default theme (extend columns).
- Changed statistics_cell component of default theme (added support for DriverCompact and IsBig, IsSmall properties).
- ValueStatistics: Added IsBig and IsSmall boolean properties.
- ValueStatisticsType: Added DriverCompact value.
- RenderDataType: Added AttackRating (*), DefenseRating (*), TopBattles (*) values.
- DriverSessionRenderObject: Added OvertakesCount (*), LosePositionsCount (*), LeadLaps (*), LeadDistance (*), MaxSpeed integer properties.
- DriverSessionRenderObject: Added LapsCountQ1, LapsCountQ2, LapsCountQ3 integer properties.
- SessionRenderObject: Added SafetyCarCount and VirtualSafetyCarCount integer properties.
- TeamSeasonRenderObject: Added Drivers list property, Driver0, Driver1, Driver2, Driver3 DriverSeasonRenderObject properties (assigned to the team).
- DriverEventRenderObject: Added IsMajorRaceFastestLap and IsMajorQualPole boolean properties.
- DriverRenderObject: Added GamePlatform enum property and Description string property.
- Changed SeasonProgressPoints and SeasonProgressPositions layouts for supporting IsMajorRaceFastestLap and IsMajorQualPole properties.
- SeasonRenderObject: Added IsProFeaturesEnabled boolean property.
- Changed "{Item.Position}" to "{Item.PositionString}" for layouts: DriverStandings, TeamStandings, SeasonProgress (points), SeasonProgress (positions).
- Added NumberMultiply and NumberDivide data converters.
- Added support HorizontalAlignment, VerticalAlignment, TextAlignment, PanelOrientation enum properties for setter of block trigger.
- If the size of the background image of the first layer is not enough to render the whole image, it will be automatically scaled.
- Fixed empty color value for DriverSeasonRenderObject.Team.Color property.
- Fixed: PenaltyTimeIngame, PenaltyTimeStewards, PenaltyTimeTotal properties of DriverSessionRenderObject return correct values.
- Fixed: Position of DriverSessionRenderObject now returns correct value.
- SeasonRenderObject: Added SeatPerTeam integer property.
- DriverSessionRenderObject: Added RaceDistancePercentage integer property.
- - part of pro features.